Here's something I did last weekend. I wanted to toy with a character concept idea I made some days earlier - I wanted to make a bit stylized, somewhat slender/slim character. Anyway, this character is built with polys, zbrush for bumps and details. Skin textures were created in photoshop. Mesh is rigged so that it can be posed. It took some time to build clothes as body is not removed under the clothes.
Color correction in photoshop, no other post processing...
Constructive C C welcome!